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App Development

From idea to App Store and Google Play: iOS and Android apps people open every day.

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  • iOS
  • Android
  • Flutter
  • Apple Watch
  • App Store launch
App Development

We build apps for iPhone, iPad, Apple Watch and Android, covering design, development, backend and store launch. Our own apps, live on the App Store, are proof of that experience.

Start with the right question

Successful apps answer one question clearly: why would someone open this every day? We start there, then ship a focused first version (MVP) quickly, because real user feedback beats any assumption.

Our apps on the App Store

  • Nox: White Noise & Sleep Timer - 30 ambient sounds in 6 categories, sound mixing and a smart sleep timer. No ads, no account, data stays on the device.
  • Ora: Fasting Timer - 8 fasting plans including 16:8 and OMAD, an Apple Watch app, widgets, Live Activity and Dynamic Island, HealthKit sync and 4 languages.

Both apps use a one-time purchase instead of a subscription and a privacy-first data model, topics that come up in client projects too.

iOS, Android or both

  • Flutter: one codebase for iOS and Android. Lower development and maintenance costs; the most economical choice for most business apps.
  • Native (Swift): for deep Apple integration such as Apple Watch, widgets and Live Activities, or heavy use of device features.

Backend, admin panel and store launch

Most apps need a server for accounts, content, orders or notifications. We build the backend and admin panel too (see web development), prepare your store listing and manage the review process, including in-app purchases and subscriptions.

Scope

What you get

  • App concept and user flows
  • UI/UX design for iOS and Android
  • Flutter or native (Swift) development
  • Backend, API and admin panel
  • Push notifications
  • In-app purchases and subscriptions
  • Widgets and Apple Watch (optional)
  • App Store and Google Play launch
  • Store listing texts and screenshots
  • Maintenance and OS updates

Process

How we work together

  1. 01

    Idea and scope

    We define the user, the core problem and the features of the first release.

  2. 02

    Design and prototype

    Screens and flows, with a prototype you can try on your phone.

  3. 03

    Development

    App and backend development with regular test builds.

  4. 04

    Store launch

    We manage App Store and Google Play review and publish your app.

  5. 05

    Measure and improve

    New versions based on feedback and data, kept compatible with OS updates.

FAQ

Frequent questions

A first version usually reaches the stores within 8 to 16 weeks.

Yes, with Flutter from one codebase. For deep Apple integration we recommend native Swift.

Yes. Our own apps Nox and Ora are live on the App Store; the project pages link to them.

Yes, from store accounts and listings to privacy details and the review process.

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